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Various resources I’ve found or created which I will add to as I discover more.

Gameplay Ability System

Leveraging the Gameplay Ability System in Unreal Engine

A New Zealand Game Developer Conference talk I did covering how to use the Gameplay Abiltiy System within unreal engine as base logic and agnostic interaction between actors

Presentation - Google Slides Youtube Video - NZGDA

Plugins & Code

Sky Ability System

A plugin I made with helpers to easily expose and access the ability system in blueprints that isn’t be default accessible

Sky Ability System Plugin - Github

GAS Companion

A plugin that exposes a bunch of the basics to blueprints for users unfamiliar with c++

GAS Companion Unreal Plugin - Fab

Videos

Tutorial that covers basics of GAS

Epic exploration from 2022