Various resources I’ve found or created which I will add to as I discover more.
Gameplay Ability System
Leveraging the Gameplay Ability System in Unreal Engine
A New Zealand Game Developer Conference talk I did covering how to use the Gameplay Abiltiy System within unreal engine as base logic and agnostic interaction between actors
Presentation - Google Slides Youtube Video - NZGDA
Plugins & Code
Sky Ability System
A plugin I made with helpers to easily expose and access the ability system in blueprints that isn’t be default accessible
Sky Ability System Plugin - Github
GAS Companion
A plugin that exposes a bunch of the basics to blueprints for users unfamiliar with c++
GAS Companion Unreal Plugin - Fab
Videos
Tutorial that covers basics of GAS
Epic exploration from 2022